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Programming Video Games for the Evil Genius
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Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
Challenges for Game Designers
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Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills!
Graphics and Animation on iOS: A Beginner's Guide to Core Graphics and Core Animation
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Jazz up your iPhone and iPad apps with some slick graphics and animation—and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth animations and draw images in your apps to achieve the classy look you want.

The recipes in this book include step-by-step instructions and simple code solutions that you can put to work right away.
•Learn basic concepts for adapting to different screen sizes
•Construct, set, and use colors
•Draw text, images, lines, and rectangles
•Add shadows to shapes
•Create and draw gradients
•Learn how to animate and scale, rotate, or move views
Writing Game Center Apps in iOS: Bringing Your Players Into the Game
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Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.
Digital Photography For Dummies, 6th Edition
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Your digital camera can do so much! And Digital Photography For Dummies, 6th Edition helps you shoot, edit, and share great photos. This full-color guide is packed with stuff that’s not in your camera manual — tips on upgrading your equipment, working with focus and exposure, shooting like a pro, organizing and enhancing your images, and printing them or getting them online.
Photoshop Lightroom: From Snapshots to Great Shots
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Photoshop Lightroom: From Snapshots to Great Shots goes beyond the software manual to help photography students organize and process their images using Adobe Photoshop Lightroom. Professional photographer Jeff Revell shows them how to master the fundamentals to create stunning ready-to-display images.
3ds Max 9.0 Accelerated
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3ds Max remains the world's most popular animation software. The hands-on, practical exercises presented in this book will allow new users to quickly master the basics and move on to creating their own creative animated projects.
DarkBASIC Programming for the Absolute Beginner
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Looking for an inexpensive way to learn the fundamentals of game programming? Look no further! DarkBASIC Programming for the Absolute Beginner will provide you with a fun, gentle learning curve for learning DarkBASIC-- no prior programming experience required! DarkBASIC is an inexpensive programming language that supports the development of desktop applications, but is especially useful for game creation.
Business and Production: A GameDev.net Collection
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Welcome to Business and Production for Games: A GameDev.net Collection, the first in a series of books published in collaboration with GameDev.net, the online community where game developers worldwide can network and freely exchange information and ideas.
Game Programming for Teens, Third Edition
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Do you enjoy playing video games and want to learn how to create your own? "Game Programming for Teens, Third Edition" shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required.